Now, this is not another post to jump on the current Overwatch hate bandwagon nor am I going to exclaim about how "Overwatch is dying!". I am just as big of an Overwatch fan as anyone else and I want to see the game strive and grow for years to come. But nobody can hide the fact that as of late there has been certain aspects bringing down the game as a whole and something that is lowering the morale of the community.
Overwatch is one of my favorite, if not my favorite game currently. So I feel it is important that I make my voice be heard in this weird time that we are in. So right now I am going delve into these "certain aspects" and elaborate on the issues themselves along with giving some constructive criticism as to how I fully believe we can fix the game and bring it back to it's glory days.
Communication With Developers
When it comes to fixing a broken or too weak of a hero, it seems to take ages for Blizzard (The Developers of Overwatch) to finally get on top of it. While it is understandable that the process takes a while, the lack of communication at times from the devs to the players is quite frustrating. A huge example of this is the recent patch to one of the beloved heroes, Roadhog.
Roadhog, about a month ago simply had the ability to kill other heroes with one shot . While this does sound ridiculous, it was not an easy task to pull off and if you got one shot killed by Roadhog, you deserved it. But the Director of OW, Jeff Kaplan came out and said that he does not believe in one shot abilities. So, they simply fixed Roadhog to make him weaker so it is now near impossible to pull off his one shot trick anymore. Players were infuriated.
Now, when they announced the Roadhog fix they made him playable on the test servers otherwise known as the PTR, so people could go try out the new Roadhog before he got put into the real game itself. After messing around with the new updated version players were still unhappy and made their voice loud and clear. But what did Jeff and the devs do about it? Absolutely nothing, they did not even respond to one bit of critisism.
So after a few days with the new Hog on the test servers, they put the updated version of him onto the real servers and ever since then he has been nearly unplayable and he is now one less hero the community can pick. This in a way makes the game a little less enjoyable and this is just one of the many examples of this happening within OW in the past.
So how could this be fixed? I believe a little bit more feedback from Jeff and his team when there is a community complaint would be vital. If a hero is put on the TEST serves, wouldn't it make sense to respond to the critical feedback so it does not make it's way onto the actual game itself? I am not trying to sound too whiny, but it is just such a simple fix that could seriously help out in the long run.
The main problem with Competitive is that the ranking system at times can be a little bit ridiculous. Everyone's main gripe with Competitive as of late is how your rank is solely based on how YOU play and not your teams overall performance.
Lets say that you are playing Soldier: 76 in a Competitve game. Your team can utterly destroy and claim victory, but if you do not preform up to par compared to other Solider: 76 players, your rank will barley even climb up. It does not make much sense in a game like Overwatch where teamwork is the main aspect of the game. This ranking system is just a bit flawed and honestly causes some frustration from the community who believe the game should simply be based on your teams performance rather than yours.
Now you might be not be able to tell, but I am not a game developer and I am never going to be. So, making a solution to this is something that is more on the difficult side to think of. But the one solution that goes around the community a lot could be plausible. Simply, if you win you gain 25 SR and if you lose you get detracted 25 SR. That simple. But of course it seems too easy and would definitely need more to it than just that.
So here is to hoping Jeff and the Team are listening to us on this one cause this is a problem that can not be fixed without them.
Finally, the biggest issue with Overwatch, toxicity. To get real for a bit, toxicity is something that is absolutely unavoidable throughout life. Whether it is a toxic friend, a toxic relative, a toxic loved one or simply a toxic player on Overwatch. Toxicity runs throughout a lot of people in the world and they can be the worst.
So what defines the "toxic" people of Overwatch? They simply join Competitive matches to make you and your teams entire Overwatch match a living hell. They will sit in a corner on the map and absolutely contribute nothing to the team just so they can see your team fail. They will put on their mics just to bully or harass you and your teammates. Or even worse, they will join a CP game and right as the match starts, they will leave the game. Leaving you and your team to a 6v5 disadvantage resulting in you guys losing and your SR dropping to bottomless pits of hell.
Like I said, toxicity in anything in life is unavoidable. But with Overwatch, it is super common. In this current Competitve season, toxicity has reached a new high and it is almost making CP completely unplayable.
The Toxic/throwers will never be able to all leave at once nor is there a complete solution to it all. The best you can do, is to simply ignore them. Trolls feed off of reactions and ruining your experience. If you simply do not do anything, they will get bored and move on to soething else.
On the other hand, Jeff Kaplan has come out recently and has discussed that a new punishing system for leavers and throwers is in the works over at Blizzard. What this could be is absolutely beyond me. Maybe they will add a new system where in CP you must be on or near the objective for a certain amount of time and if you are not, you will be kicked. This would then solve the issue of trolls joining in games and not even touching the objective once. But like all my ideas, it is a bit too complicated.
But we will have to see what they have in store and of course I complained about them in the first section, but I do have to give them props for finally tackling this situation. Even if it took way longer than it should have.
No matter the issues, Overwatch has grown such a large fan base that its life is guaranteed to last at least through the next few years. But for the true veterans of the franchise, these past few months have not been the easiest.
But the best that we can do as a community is speak out and let our voices be heard. If our frustrations with the devs can be made clear, they will most definitely change their attitude.
I have been gaming since the age of 3 and never has a game gotten me hooked like Overwatch. It is a game I can sit down and play with my friends every night and as frustrating as it can be, it never gets old. So to see this game go down a bad route, is something I can never let happen. But with as large and loud as the Overwatch community is, I honestly have no worries that these problems will never be solved.
But in the meantime, you can catch me on competitive racking up wins like there is no tomorrow all due to one simple trick. What is that trick you ask?
Attack Torbjörn ALWAYS wins.